Tuesday, April 12, 2011

Minecraft and other game updates (It's been a while)

So, I've been engrossed in Rift for about 2 months now, got a character up to 50, got him geared and did the first raid.  I had about 300 server firsts (I'm in the top ten in the world for server firsts according to a guildie of mine) and I'm already bored with the game... I'm not blaming the game, it's new they haven't had the chance to throw in too much end game content or anything so I'm probably gonna unsubscribe and join again at a later time.

In the mean time I've been looking for new games to play and I'm gonna try to get this blog started again.  I've been through Half Life 2, Half-life 2: Episode 1, and I'm waiting to do episode 2 after they release episode 3 because I like my cliffhangers to be there by choice or else I'll go mad.  Other than that I've played some Bulletstorm, some Crysis 2, some Dragon age 2, I got Nvidia 3D (along with a new graphics card) and some Two Worlds 2.  I'll give a quick review on each during this but what's getting me to get back into my blog is Minecraft.

So, here's a small review for the games I've played recently just to get you guys caught up.

Bulletstorm: Best way to describe this one is a first person Gears of War meets Devil May Cry.  Bulletstorm is a first person shooter that gives you points (which you can spend to upgrade your gear and such) depending on how you kill people by doing things such as kicking them into spikes, pulling them into you or other objects, headshots and all that good stuff.  It's pretty entertaining but with all I've been up to I haven't really had a chance to finish it.

Crysis 2: I liked the first Crysis and Crysis 2 is even better.  It takes place in N.Y. (Manhattan I believe) and there's an alien outbreak.  Once again I haven't finished the game yet but you can basically play it any way you want.  You can make it into a ninja sneak up and kill everything and try not to get caught, or you can try to take off stealth, put on your armor and make the game into a whole run and gun game.  Graphics are awesome on the PC but on xbox and ps3 I hear it looks like Half life 2.  Just remember if you like the controller but you want good graphics, you can use your xbox 360 controller to play the game on your PC.

Dragon age 2: If you like story games then this one is great, it's like any other Bioware game, build relationships with people and it has an awesome story but the game play is kinda linear and boxed in.  You basically have 3 environments to explore for now and I kinda got bored and decided to stop playing for a bit, not that I don't want to continue the stories awesome but lately I've been looking for an action packed game, which brought me to crysis and bulletstorm.

Nvidia 3D: It's not a game exactly but hell, it makes the experience so much better.  Well, for most games anyway.  This little guy is easy to install, easy to use and seems to be before it's time (like nothing I've seen before) it makes games that weren't meant to be 3D and turns them into awesome 3D adventures.  It's a bit pricey escpecially if you don't already have an Nvidia graphics card (it won't work with any other brand) but I feel it was worth it, I can watch 3D movies (Not movies that weren't shot in 3D though.) and I can play almost any semi recent game in 3D.  Best ones I've played so far, Half Life 2 and Crysis 2.  Dragon Age isn't that bad but it gave me a headache because they characters overlap and it was the same thing with bulletstorm.  (You can kinda see a shadow of the people you're playing on the screen)

Two Worlds 2: It feels kinda like the first one, I had a hard time starting off, it's confusing but it's beautiful.  Maybe I was just tired, I haven't picked it up since the first time, I didn't have my new graphics card installed and the game had artifacts all over the place which was a probable cause for why I found it so confusing, I might pick this up in the future again but right now I got enough exciting things to do.

So, I guess I'll move onto the main dish.  Minecraft.  This game is tiny, yet huge.  There's no story (yet) but you start off in a block world, almost like lego's except a lot of the game defies basic concepts of gravity. It's a simple game that even some older computers (I'm talking 15 20 years old) should be able to handle.  It has simple graphics and yet it has outstanding environments.  These maps are all randomly generated on the spot and allows you to explore a new world every time you start a new game.  The game has no point right now, just to build and if you're not playing on peaceful mode, survive.  At nightfall (20 minutes after you start a new game) zombies, skeleton archerers, spiders and other monsters come out and attack you, it kinda feels like a horror game, but it's cute at the same time.  So, basically you have 20 minutes to build a shelter.  For newbies I'd suggest a cave in a mountain side, or just a big hole in the ground and place a roof over head.  Of course, you'll need lighting and a bunch of other stuff or else you're gonna be stuck in the dark and one of the zombies or skeletons may spawn right near you if you don't have a light source.  However you're in luck, there's a huge community for this game already with extended tutorials on surviving your first night, making gardens, hunting, mining, and everything in between.  The wiki can tell you how to build everything and youtube has some pretty awesome tutorials on everything else.

Anyway, I'm getting myself hyped up from the game, I may take some screenshots and link them on here if anyone is interested.  Feel free to comment about anything I might have missed of if you have a game you'd like me to review.  Thanks for reading and have a great day!

Happy gaming!

Saturday, January 29, 2011

Rifts of Telera and an update on other games.

Okay, I know I haven't posted in a while, I've been playing a couple of MMO's that I haven't listed.  Turns out once you hit level 30ish in Vindictus the game gets WAY to slow because of your token allowance.  It's still a great game if you're casual but right now for a hardcore gamer, no PvP just mission after mission and the grinding is the same missions over and over again.

I also played some other games too.

Aika Online: A PvP based MMO where the whole world is open to PvP combat and is, I hate to say this, lame.  The game is great up until you hit level 30 where you run out of quests and grind away.  The bad part about this is, other people have grinded to max level and that leaves you to grind in area's really close to the other nations that will come and gank (MMO for kill you over and over again because you're a low level noob).  It's a great hard core player game and if you like mindlessly grinding the PvP in the game is superb.  You can eventually, if you get a good guild together, control your whole nation.  You give people orders, run around collecting relics which then supply your nation with buffs and there's a lot more to do.  The endgame is great but getting there is no easy feat.  It's free, however, so this might be one for you if you like PvP because all other big PvP games tend to be P2P, which I know is lame, but I'm going that way again.

Runes of Magic: A PvE game mostly, I haven't been able to get into too many PvP scenario's except for the guild siege which is fun.  It's free and has a pretty good community.  Every night your guild has a chance to siege where if you win, you get a pretty nice item, 20k xp and a bunch of talent points that you use to level your abilities.  The game is WAY to complicated to go into a major explanation but it's a good  PvE game and an okay PvP one.  You get two classes to chose from (you get your second one when you reach level 10 in your first one.  You can use basic abilities from  your secondary class and you have to switch to make the other class your main one. Basically you have to level up two classes to 62 (as of right now) to reach max level on one character which leaves you with a ton of options on what to level, but not quite as much as my favorite game in this blog which is coming up soon.

Warhammer Online: Yes, I went back to warhammer and I have to say, they haven't changed the game much since launch day.  It's P2P and an AWESOME PvP game if you're willing to work your way to level 40.  The only customization it really has is dye's for armor, you don't exactly have sub classes or anything with each one, however there are plenty of classes to chose from.  The questing is dull, the Public quests are fun enough but won't level your character to the max level which has been 40 since the start (lame).  My problem with this, and why I only subscribed for one month is that when you hit level 15, the PvP leveling process stops basically until you get into the 4th tier combat (30-40ish range I think)  Don't get me wrong, getting up to level 40 would be great, you get to work on taking down the opposing nations capitol city and everything but the fact that scenario's (aka battlegrounds) to get to level 40 are pretty much once in a blue moon, the leveling is boring and there's no one ever doing the world PvP stuff where you have to capture your enemies keep which gives you little xp to begin with.  Anyway, the games dying for the P2P people, however the first tier is free, you can sign up and get to level 10 for free however you have to stay there.  You can do all the quests, public quests and PvP you want but you'll always be level 10 (which means you can twink out at 10 if you're playing for free)

Now, on to my final game for this post.  Rifts of Telera or better known as Rift.  This game, is just freakin awesome.  At first I thought it was okay but I'll tell you why I totally spazzed in a bit.  Right now, the game is in beta.  You have your normal questing stuff, which is fine, but still boring, but once you're out of the beginner area you can start with the games best features which are: You have 3 sub classes to put your points into (these classes are called souls) and these subclasses are picked from  your role, which you have 4, warrior, cleric, rogue or mage.  Each of these have 8 classes + 1 PvP class to chose from and you can mix and match them however you want, whenever you want.  The next reason this game is awsome is the Rifts and invasions.  Yes, this is the reason why I spazzed over this game.  Sure, every once in a while you get rifts, kinda like the public quests from warhammer where you have some enemies in a certain area and you kill them, more spawn, it gets harder and harder and in the end you win a prize.  And sure, invasions pop up, small, mobile versions of rifts that are easier.  But the BIGGEST thing about these is every once in a while a MASSIVE scenario happens with both rifts and invasions, 50 invasions at a time and at least 20 rifts spawning them repeatedly have to be taken down before a boss shows up, this boss in the starter area (level 5-20) is basically a massive raid boss from WoW.  50 people attack him and he still takes at least 10 minutes to kill.  Yes, I repeat I've seen more than 50 people wailing on this guy, not including the pets.  All the time, more invasions come to assist with more mini bosses.  It's freaking chaos!  Finally the PvP.  You can enter warfronts from anywhere in the world and they give decent experience, some money and provide you with favor which you use for armor and of course your PvP class. All in all, this game is excellent.  It's still in Beta with a couple more beta sessions happening over the next couple weeks where they raise the level cap for each one and finally the characters are being deleted and the Pre order people get a head start for the real game a week before it's released.  I recommend this game for anyone Wow fans, warhammer fans, any fans of any MMO will probably like this game but the only way to know how is to find a beta key and join the beta for an excellent time!

Monday, November 22, 2010

Vindictus

So, I found a new MMO to play, which is one of the main reasons I haven't been posting much as of late, but I gotta tell you this one is pretty awesome.  It's a free one so check it out yourself if you're into gaming and looking for something to play.  This one is a real time almost brawler type game where you get to just go into missions, kill everything, get rewarded and move on.  The character creation is kind of limited where you have to pick an actual character to play their class (Evie - Mage/Alchemist/kick ass scyth girl, Lann - Double Sword/lance quick melee attacker, or Fiona - Slower 1 sword 1 shield user with powerful attacks.)  There are two more characters they'll be releasing later. 

The game updates by episode, adding on a couple levels every once in a while, the next update is coming on the first of December.  Right now the game is pretty simple which is to say you can basically solo all the missions if you know what you're doing but it's a lot more fun with other people playing.  Most parties are made of 4 people however right now there is a single raid which can hold up to 6 people but can still be done solo if you're a high enough level with enough skill.  The spells are quite limited as of right now and there aren't that many melee combo's to do, but like I said they update fairly often as MMO's go.  This game is actually a Korean game that's been carried over to America. 

The bad part about the game is that there are indeed some glitches that the company is working on to fix asap, and the game is lags a fair amount if you join someone else, however it can be worth it if you have a good connection to go launch your own mission and let people join you to reduce lag on your part (that's what I do). Other than that, a couple of quests seem messed up but they all play out except one and they're fixing that in the next update.

All in all, it's a great game and if you're looking to start MMO's or you've been playing for a while but looking for something new, this is definitely a good one to get into for a bit to see what's up.  It's been keeping me occupied for a couple hours a day every day since I started playing.  So, if you get it, have fun!  If not, I'll be reviewing Kinect soon so keep checking up on me! :)

Wednesday, October 27, 2010

Fallout New Vegas

Okay, this game has a small mix of a review but mostly it's good.  Starting out I have to say game developers need to spend the money to hire testers.  The game has a ton of bugs including a bug that corrupts your save game data so you have to start over, or, if you're lucky, start from the last save before the newest one.  My arms always tend to go off screen in first person mode, or block my view by moving up and into the middle of the screen, and, like all games on this particular engine, it's so easy to get stuck in between rocks, branches on tree and in one occasion in between the railing of a staircase.

Now that the bad stuff is out of the way, here's my review of the actual game and not just the bugs.  This game, is in fact, awesome.  I thought because Bethesda wasn't the full time developer on this game that the game would suck, but in fact, it's even better than Fallout 3.  There's more missions to go on, more companions, new enemies new guns, they took some of the somewhat unnecessary skills out of the game and replaced them with skills that are more necessary depending on the way you play the game, such as survival if you're playing it on the new hardcore mode, where you have to watch out how hungry, thirsty and tired you are.  Survival allows you to cook the food you find in the wasteland which feeds you more, or allows you to make special tools for healing limbs and such.

The aiming system seems much more realistic, relying more on your skill rather than the games d20 (luck) to factor in so you can more easily snipe people earlier in the game if you buy a scope for one of the weaker rifles.  There are so many quests that after you've done about one half of the main quest you can already have 20+ levels under your belt and still not have met half of the factions in the game.  For instance, I'm level 15 right now and I've just decided to head into the New Vegas strip, I have people to chose for my companion and to tell you the truth, that are at least 4 others I can go out and find, but haven't found yet.  I wanted to more the main quest up a bit so I could get into New Vegas for another quest that I was on.

Like Fallout 3, you can chose to be good and evil and although this isn't forced nearly as much as in Fallout 3, it's more hidden.  For instance, and there's spoilers in this example so skip the next couple of sentences if you don't want to spoil anything, there's a mission in a town called Novac (which, humorously is just a "No Vacancy" sign as the town name) where, to advance the main mission, you have to clear out a nearby facility of Ghouls (Fallouts version of zomies is the closest I can explain them) and when you get in there you hear a guy on a speaker as you to go find their room.  The guy on the speaker is part of an order of good Ghouls who are trying to fulfill some religious type thing in where they take off in rockets to find a place of their own.  Anyway, there's an underlining decision to make here.  Most people are going to take their extra quest and be good and try to get them out by clearing the facility out of the Nightkin in the basement and not kill anymore ghouls (which can be hard if you're not sneaky) and help them escape.  However, not noted, is that you can just kill all the Ghouls, good and bad, skip their quest and just run back to Novac and tell them it's cleared out. Of course, that's going to negatively effect your ending credits in the game, but it's a much quicker way to get through the main mission.

Other than that, the graphics of the game are pretty stunning.  Las Vegas is already a desert, yes, however they still manage to find a way to make Las Vegas look like even more of a wasteland.  The facial expressions aren't nearly as good as they can be (when comparing to games like Half-Life 2) and it's not nearly as big of a hit on you when you first leave the doctors office as it was in Fallout 3 leaving the Vault because you're not on a cliff overlooking the entire wasteland.  The new guns seem more up to date and not like a bunch of scrap thrown together, the fire effects are nice but nothing too impressive you now have plasma weapons instead of just laser weapons for energy which are a cool effect and finally the deaths are still outstanding.  While you don't dismember people nearly as much as in fallout until you get the bloody perk, you still have a good number of ways to create gore in the game.

My only complaint that doesn't involve glitches is that the game isn't as open to early exploration nearly as much as the last one, you kind of have to follow the main quests for a couple of towns in order to level up or else you're going to die.   I don't mean that you might die, I mean that you will.  If you leave the first town out the back way you end up heading into dens of the two (debatably) strongest enemies in the game.  You end up having to follow the main quest rather than just explore or else you're going to end up dying a lot.

All in all Fallout New Vegas is a great game in itself and after a couple of patches will be just about perfect.  I can't wait to see the DLC they end up coming out with this one.  The game play is great.  The Graphics are just as good as ever. Finally, one thing I forgot to mention before, the game seems much more moddable on the PC than Fallout 3 considering there's numerous user made mods for the game already out.  If you're a gamer, I'd definitely pick this one up and try it out.

Monday, October 18, 2010

Psych Season 4

I have to say the show really picked it up this season.  There were unexpected twists and turns in the cases where in the first 10 minutes I didn't already have the case figured out myself and yet it still had everything there to solve it!  They toned down when Shawn spots something that acts a lead which makes it even less obvious in some cases and the Finale for this one was a continuation of season 3's and I have to say it was impressive and heart wrenching.  It may not be as funny as season 1 was, however season 1 was new, there are still laughs in this season but it's a more legitimate mystery series now than it was in the beginning, throwing twists, turns, comedy, drama and even some action into the mix that makes this show what it is.  Can't wait to watch all of season 5, hopefully I'll get updated on it before I have to wait for it's release on netflix.  Thank you for reading!

Saturday, October 16, 2010

Halo Reach October Update: Part 2

Bungie is coming out with a bunch of updates this month, the last update was pretty good and adding Co-op campaign missions into matchmaking on the 15th also added a great new aspect into the game.  However the BIG update is coming on Tuesday with new playlists and changes to both matchmaking and firefight.  Here's the list of additions as a preview courtesy of the mods at Bungie.net.

October Playlist Updates: Part Deux


Playlists

  • New Playlist: Team Snipers
  • New Playlist: Living Dead
  • Rumble Pit
    • Lineup rebalanced to offer more kill, less frill.
    • Removed Infection, Safe Havens, Race, Rally, Headhunter Pro
    • Removed “Classic” gametypes
  • Team Slayer
    • Removed all Snipers gametypes
  • Team SWAT
    • Added SWAT Magnums gametype
  • Team Objective
    • Removed 1 Flag Classic
    • Removed Headhunter Pro
    • Removed the following gametypes from Hemorrhage due to the size of the map with only 8 players:
      •  Multiflag Classic
      •  1 Flag CTF
      •  1 Flag Pro
      •  1 Bomb Assault
    • Removed Oddball and Hot Potato from Boardwalk
  • Multi Team
    • Removed SWAT
    • Removed Classic gametypes
    • Removed The Cage
    • Changed weighting for Rocket Race so it does not have a 100% chance to appear in Slot 3
  • Big Team Battle
    • Removed Multiflag from Boneyard and Spire
  • Invasion
    • This playlist now offers 3 voting options
  • Firefight
    • Updated Firefight playlist gametypes to be a full set instead of 1 round. Adjusted skull progression.
    • Removed Friendly Fire
  • Score Attack
    • Removed Crash Site
    • Added Mythic Score Attack
    • You can no longer pickup other weapons in Sniper Attack

Maps
  • Zealot/Arena Zealot
    • Arena Zealot is now used for all Slayer gametypes
    • Players can no longer stand on the edge of the generators in space and crouch to shoot below the shield
  • Asylum
    • Softkill zones added to the tops of the Sniper buildings
  • Boneyard
    • Modified respawn zones for Slayer gametypes
  • Hemorrhage
    • Modified respawn zones for both bases
    • Respawn timers for all Warthogs on Hemorrhage should now be 120 seconds

Gametypes
  • CTF
    • All CTF gametypes should now have a player respawn of 10 seconds
    • All Classic CTF gametypes now feature Flag At Home To Score and Touch Return
    • Flag At Home To Score disabled for all non-Classic CTF gametypes
    • Modified Flag Return and Flag Reset times:
      • 1 Flag on Small maps use 10 second return and 30 second reset
      • All other CTF gametypes use 30 second return and 45 second reset
  • Assault
    • Assault gametypes now have a player respawn time of 10 or 15 seconds depending on the map

In addition to the Playlist changes, we’re also introducing two new Forge Map Variants with this update, Cliffhanger and Atom. Atom will be on display in the Team Slayer, Team Snipers, Team Objective, Multi Team, and Big Team Battle Playlists. Cliffhanger will be found in Rumble Pit, Team Slayer, Team SWAT, and Team Objective.

That's correct, two new maps, one of which, Atom, is user created.  So get out there and start making maps for Bungie to add because I guarantee the more maps made and posted on their forums, the more maps that will be made playable in matchmaking.

That's not all though, there have been massive renovations to firefight and score attack starting on the 19th as well.  Those are also listed in the update, so I'm going to throw them in down below.

Score Attack Playlist Updates:

  • Score Attack:
    • Added Glacier map.
    • Increased Time Limit to 15 minutes.

  • Gruntpocalypse:
    • Added Glacier map.
    • Increased Time Limit to 15 minutes.

  • Sniper Attack:
    • Added Glacier map.
    • Increased Time Limit to 15 minutes.
    • Weapon pickup is now Disabled.
    • Increased Melee Modifier to 150% to match Damage Modifier.

  • Mythic Score Attack:
    • The same set up as Score Attack but with the Mythic Skull on.


Firefight Playlist Updates:
  • Firefight:
    • Added Glacier map.
    • Increased Time Limit to 30 minutes.
    • Increased Wave Limit to 1 Set.
    • Round 1 has only Tough Luck skull.
    • Round 2 has Tough Luck and Catch skulls on.
    • Round 3 has Tough Luck, Catch, and Cloud skulls on.
    • Friendly Fire is Disabled.
    • Betrayal Booting is Disabled.

  • Generator Defense:
    • Added Glacier map.
    • Increased Time Limit to 30 minutes.
    •  Increased Wave Limit to 1 Set.
    • Round 1 has only Tough Luck skull.
    • Round 2 has Tough Luck and Catch skulls on.
    • Round 3 has Tough Luck, Catch, and Cloud skulls on.
    • Friendly Fire is Disabled.
    • Betrayal Booting is Disabled.

  • Rocketfight:
    • Added Glacier map.
    • Increased Time Limit to 30 minutes.
    • Increased Wave Limit to 1 Set.
    • Friendly Fire is Disabled.
    • Betrayal Booting is Disabled.

  • Sniperfight:
    • Added Glacier map.
    • Increased Time Limit to 30 minutes.
    • Increased Wave Limit to 1 Set.
    • Bonus Wave Squad 1 set to Hunters.
    • Bonus Wave Squad 2 set to Hunters.
    • Bonus Wave Squad 3 set to Hunters.
    • Friendly Fire is Disabled.
    • Betrayal Booting is Disabled.


Thank you Bungie for posting these updates and I can't wait to play the updates which are due to be released on the 19th (this Tuesday).  Thank you also for making solo campaign games (games started outside of matchmaking) only allow you to get your commendations up to silver.  That's making a huge step against all of the people farming the levels to get credits and boost their way up the ranks.  Great job Bungie, keep up the good work.

Also, don't forget, new maps are going to be added at the end of November, check the Bungie website for the update on those.

Psych Season 3

Just finished the 3rd season of Psych and I have to tell you this review is pretty much the same as my last one.  As a matter of fact, you can read my review for Psych season 2 and pretty much have the same thing. 

HOWEVER

The last episode of this season was simply epic.  There were some funny parts but that's not the important thing.  The show took a twist from their normal Halloween based finale and went into a awesome finale.  I'm not going to spoil too much for you, but just know this, you have to watch the rest of the season for the final episode to take it's full effect.  I can guarantee if you've followed the show from the first season until now and you like Shawn even a little bit you'll find the finale to this season will make you laugh, cry and get really angry and happy all in a single 45 minute show.  Simply put, the season wasn't as good as the first season and is very predictable until the last episode where the turns they take put the show back above the second season and gives a promising turn into season 4.  Keep watching for that review in the next couple of days.